| Written by 3dxmodels | |||||||||||||
| Monday, 26 April 2010 15:30 | |||||||||||||
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Making of breeze of the past by abuyhia ![]() Making of breeze of the past by abuyhia![]() ![]() ![]() ![]() ![]() ConceptThe work consists of an old office room in good condition, still in use even now. I started this work wanting to create a ReferencesFirstly before making the modeling I search for suitable pictures which will be fit for the project for easier modeling. ModelingTo look at the project; we will find that the modeling seems to be slightly more and this feel that the project is
By putting the content of the separate files in the original one this will be the result. Materials and texturesUsually I use simple to make it simpler. I use "uvwmap" in all texturing form. But the textures which used, I obtain
I will only explain how I did wood material as example and how I use the old book picture which used as mask which I said before LightingFor lighting, I've used V-Ray light, Target Direct light with V-ray shadows and HDRI Image.The settings for these lights can RenderingThe settings that I used for the render can be seen in fig below Post-ProductionIt's the important stage in the work as a whole, and the simplest, the target of this stage is adding atmosphere mood Related linksEmail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it Web-site: abuyhia.cgsociety.org |
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| Last Updated on Monday, 26 April 2010 17:11 | |||||||||||||
































